In Chapter 2: Newcomers of A Plague Tale: Requiem, you’ll see how lively and brilliant the new game looks in a gorgeous city. But things go wrong and you are forced to survive once more, this quickly turns into gritty black death.
Part of the Chapter’s goal in A Plague Tale: Requiem will be to follow the Order’s symbols. We’ll show you where to go and what to do in this guide.
When you enter the room, you will notice a gap in a tall wall at the far end. Your goal is to climb up there. Push the cart into the main room from the side room on the right.
Slowly move the cart to the main room. Once it’s pressed against the wall, you can climb on top of it and reach the hole in the wall. When you enter a passage, keep going straight until you see a gap and crawl under it.
On the other side, you’ll notice a guard questioning a villager. Avoid confrontation by sneaking to the left doorway, then to the right to drop into the tall grass below.
Continue forward until you reach a fence. Get behind it and grab the pot to throw at the containers near the soldier.
Take advantage of their distraction and move beyond the position the soldier was defending. As you progress through the hallway, you will come to a crossroads: turn right, and then turn left when you see an open door to enter a new area.
Straight ahead wait for the guard to leave then head to the left exit of the room.
Another window hole can be found to the left of the fence. Go through it.
You will come to a halt in front of a rocky, crumbling wall. Turn around at the end of the room to face the direction you just came from.
You will notice crates: toss a rock at them to distract a guard near a staircase.
Go up the steps and attempt to keep to the left side of the platform. Go through the metal door directly in front of you; open it to clear the first area.
Dead bodies area
When you open the door, you will be in a room with only one way out. If you jump out the window in front of you, you will land in a massive pile of dead bodies. The wall to the right of the cart contains a hole you have to enter. It’s too high to reach this time, so turn left and follow the road of dead bodies; you can’t get lost here because there aren’t any more directions.
A barricade will stop your progress on the path to the right of the dead pigs.
Fall to the platform below. You can now push it in the same way you pulled the cart in the first area, leading it to the wall where you wish to climb up.
Head up the steps in the new location. Finally, you’ll come across a board with a knife stuck to it. The board will collapse, allowing you to crawl under the gap. It looks to your left once you clear it and leaps up the wooden structure.
You will enter another room through the metal door. When you open it, you will enter the arena, which is filled with opponents that you must dodge.
Drop down and take cover beneath the rocks. You will be able to witness an archer shooting a body from high above a tower. Wait for them to turn around and proceed to the wooden platform to your right. There will be steps there; take them carefully because an opponent to your left may be watching; when they turn, you proceed up.
At the bottom of the stairs, take the left path. An open room with a pot will be waiting for you.
Return to the room and use the pot to divert the guard by making it look in the other direction where they are looking.
Return to the room as soon as possible and leap out the window that is directly in front of you as soon as you enter it.
To your left, there will be a rock barricade; jump over it to seek cover, and from there, you can see the metal door. You should have no trouble sneaking there.
The task is technically completed once you have passed through the door. All you have to do is follow the route the only way you can till you reach another door.
The quest to follow the Order’s symbols is completed as soon as you open it.
That’s how you follow the Order’s Symbols in A Plague Tale: Requiem. For more guides, check out the guides section on our site Retrology.